In this Axe-Con virtual conference, Anna Cook, Senior Product Designer speaks about how to audit components for accessibility issues from design to code using plugins, best practices, and testing tools.
Accessibility Talks is a virtual meet-up group that started in 2017 that features speakers and conversations around the topic of digital accessibility. They share each of their monthly talks on their website and on their YouTube Channel.
The Designer and A11Y advocate, Eric Bailey shows how to enable Voice Control and explains how to design for it. This article is also a great reminder about the importance of labelling buttons and icons!
The Atkinson Hyperlegible font a new typeface was designed with a greater
legibility and readability for low vision readers. The Braille Institute has the
generosity to make it free for anyone to use.
By the way, A11y Toolbox uses for the body content the Atkinson Hyperlegible!
During this Accessibility Talks virtual meet-up, Devon speaks about common misconceptions about digital accessibility work and introduces ways to think about disability, assistive technology, and a more holistic approach to accessibility.
An interesting article about how providing designers accessibility tools have helped them to apply their knowledge and develop a greater understanding of accessibility.
Masking passwords is an old practice that’s commonly implemented in sign-up and log-in forms. But masking passwords doesn't even increase security, but it costs your company business due to login failures.
Dyslexia affects about 1 in 5 people worldwide. I am one of them! I
appreciate the article questions the utility of Dyslexic fonts. And it gathers
general font tips to help to improve the overall quality of your website's
Original Illustration: Harriet Birt
Adding alt-text to images is an important aspect of web accessibility. But do you know how to write a good alt-text description? And... have a look on the comments, they are also interesting.
Cards for Humanity is a practical tool to help you design more
How to play? Deal two cards: a person and a trait. Together they make a random user scenario. You can use this scenario to test your concepts, products or from a different perspective.
This is a comprehensive guide for those who need practical tips for designing
digital products more accessible.
Personal note: even if that guide is about starting accessible digital products, I profoundly regret it was designed (and validated!) with so poor contrast-ratios!
Free e-book (pdf format)